We’ve mentioned Game Tunnel in the past as a good source on independent games. They are closing 2007 with their “Game of the Year” awards in various categories. PeaceMaker has won 3rd place in the ‘Sim Games’ category (the 1st place went to Venture Arctic by Pocketwatch Games). Here is Game Tunnel’s take on our work:
“Peacemaker brings players into the Israeli-Palestinian conflict by placing them at the head of either of the two sides involved. Though it is just a game, Peacemaker dreams of being more and is being used as a teaching tool to help people understand just how complicated the struggle for peace is, with the hope of helping the real-world peace process. While most educational games tend to feel more like school than fun, Peacemaker gets everything right. It is captivating in every sense of the word, and inspirational, staying true to the situation and providing hours of gripping and entertaining gameplay.”
Edit 1.15 – this position is no longer open, thanks for all the applications!
This time around we are looking for a creative writer to lead, manage and write content for our online interactive experiences. The candidate should have a mastery of textual writing as well as the ability to attach visual and audible references to their work. We would require interested candidates to submit examples of their previous work in a range of fields, such as: fiction, non-fiction, technical writing, video games and/or journalism. We are looking for dedicated individuals with deep understanding and immersion in current events on diverse topics: Global, US, entertainment, technology, business and more. Please note that the application process will include a writing test on a selected topic/s. To Apply please send your cover letter and resume to jobs (at) impactgames.com
The Boston Globe reports on a peace studies course for ninth-graders in the Hillside school, Marlborough. Course activities include keeping a “neutrality” media log, exploring famous peacemakers, learning negotiation techniques and… playing PeaceMaker. One of the students said on the interview: “[PeaceMaker] was a little bit difficult, you did one thing that made someone happy, but it made someone else unhappy.” This feedback regarding the harsh realities of leadership is something we hear a lot. It’s always interesting to see how different it is to explore this from the leader’s chair (rather than the TV couch).
PeaceMaker was featured on Fox Live this past Sunday as a follow up to the Annapolis Summit and the give-away of 100k games in Israel and the Palestinian territories. It is a positive piece, but what I couldn’t convey is that it’s really a team effort, and how much dedication, hard work and passion went into the creation of the game during the two years of production. Besides the development team at ImpactGames we received incredible support from content experts (Americans, Palestinians and Israelis), people who tested the game for us, advisers, industry veterans and of course the faculty and students at the Entertainment Technology Center of Carnegie Mellon (where it all began).