So many questions. We get them all the time. It is helpful, as it makes us think and think hard. Is your game “fun”? Can a peace game be challenging? Aren’t you worried about trivializing the conflict? How do you keep the balance? What are your assumptions? And so many more. As a starter, I would suggest to check out the Serious Games Summit presentation we gave in October 2005. You can register for free to GDCTV and watch it online. It was long ago, we were still students and we treated PeaceMaker as an academic project. Since then, we were overwhelmed with interest from around the globe, people of all ages and tastes and we’ve decided to establish ImpactGames. Still, I think this presentation is interesting as it opens a window to our early process and challenges. Feel free to skip my parts, I would especially recommend listening to the Sweeney…